CINEMATIC ARTIST SHOWREEL
As a senior cinematic camera artist, I understand the importance of capturing dynamic and visually stunning shots that effectively convey the narrative and gameplay elements. Whether it's creating compelling cutscenes, designing captivating camera movements, or implementing cinematic sequences, I bring a keen eye for detail and a deep understanding of game development pipelines to ensure your game reaches its full potential.
I am well-versed in various game engines, such as Unreal Engine and Unity, and I am proficient in using industry-standard software and tools to achieve the desired results. My goal is to deliver cinematic excellence that elevates the player's engagement and brings your game's world to life.
If you're looking for a versatile professional who can seamlessly transition between the worlds of film and games, I am the ideal candidate. Contact me today to discuss how my expertise as a Lighting DP/Editor and senior cinematic camera artist can contribute to the success of your project.
VISTAKON - J&J
MAKING OF RCADE
CUBE3 GOLF CART
behind the scene film